BrainXchange’s resource library is the premier repository for case studies, white papers, and webinar recordings within the enterprise AR/VR and Wearable tech space. Below we offer a snapshot of free resources. If you’d like access to our full library of content, use the forms below to request access.
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In this video, Upskill’s Brian Ballard leads early wearable tech adopters from Toyota, Duke Energy, Merck and Southern Company in a discussion around strategies for accelerating an organization’s wearable journey. Though the panelists represent very different operating environments; they all agree that an agnostic approach to hardware, end user input and feedback, having systems of bottom-up innovation in place, line-side support during rollout, and room to fail are key components to successful adoption.
Finger Food Studios’ Graham Cunliffe leads a panel discussing the current state of the enterprise wearable market and the challenges of deploying business-ready wearable applications. Graham is joined by Caterpillar’s Jeff Lind, Southwest Airlines’ Chris Grubbs, Walmart’s Steven Lewis and United Technologies’ Peggy Wu. They discuss the considerations that help an organization determine appropriate software solutions. Common pain points include the scalability and portability of solutions across devices and the relative lack of off-the-shelf solutions. The panelists guide us through resolving functionality gaps for end users, the difficulties of establishing and navigating software partnerships with vendors, and the handling of data within the enterprise for seamless integration across digital platforms.
Aleksandar Vukojevic and Rodney James of Duke Energy share Duke’s experience since 2014 of planning, executing and evaluating remote visual guidance pilot projects using many different devices and software solutions. The duo also discuss turning those pilots into an enterprise solution, and the next frontier for electric utilities.
Picavi’s Johanna Bellenberg talks about head-worn devices with the very people implementing the technology at Walmart, GE Transportation, Gensler, USPS, and FM Global. The panelists share use cases, with training being the most popular. Walmart is using VR at its training academies to simulate exceptional customer experience problems. AR/VR is helping the Postal Service meet the demands of a changing digital world, and FM Global to show policyholders what would happen in case of a flood or fire. GE Transportation is looking at VR to design and plan operations, and at Gensler visualization technologies are impacting how architects design and develop structures of every kind.
In this case study, Jeff Smith of commercial building services company Brady reveals how his organization utilizes smart glasses to create a better customer experience and increase sales. Every single one of Brady’s technicians has been outfitted with smart glasses, which they use to take a short video on every job. The video is included with each quote so that customers can see the problem and understand what needs to be done to fix it. With this service, Brady’s closure rate on its quoted business has gone up by 20%, and the company has been able to achieve a premium in the marketplace.
In this joint presentation, Brian Laughlin and Paul Davies of Boeing take the audience through the multiple ways in which Boeing has been applying Augmented Reality – a term the company coined in the late 80s – to manufacturing. The effects of using AR at Boeing have included reductions in assembly time, errors and training requirements, increase in workers’ capacity to recall work instructions, and the transfer of knowledge from an aging workforce to a newer one—things get built faster with higher quality because AR is the fastest mode of instruction. Given challenges like industry regulations, content and ergonomics, Boeing is employing AR on various devices depending on the use case. HoloLens, for one, is great for design review as well as for training. Brian and Paul also used their time on stage to demo several HoloLens applications, where 3D content, 2D text and audio combine to train and assist workers.
In this exciting presentation closing out EWTS 2016, Joe Williams and Todd Wynne of Rogers-O’Brien Construction take us to their office, the building site, where there are no desks or chairs (only challenges); where projects are constantly changing; and where not every worker is able to return home from the job safely. According to Joe and Todd, the construction industry cannot afford to wait 10 years to realize the incredible impact – especially on safety – that wearables have to offer. Learn about a few of the exciting technologies currently being tested on a number of Rogers-O’Brien projects, including safety vests that light up to alert workers when they are entering a controlled access zone, 360-degree cameras mounted onto regular hard hats that enable virtual walkthroughs of job sites, a company creating the “YouTube of industry,” and exosuits that empower workers to wield heavy tools with less exertion.
Expert analyst J.P. Gownder of Forrester Research kicks off Day 2 of EWTS 2016 in an outstanding presentation on the journey ahead for enterprise wearables. Topics covered include why enterprises want wearables, as well as how extended reality is leading the way, VR applications will thrive, and smart glasses will reshape how people work. Learn about the numerous jobs roles that will use wearables; the market beyond head-mounted displays (plus key use cases); the two ways enterprise wearables operate in the real world (B2E and B2B2C); and why J.P. endorses VR as an important enterprise tool. You don’t want to miss J.P.’s three tips for a successful enterprise wearables journey.
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Forrester projects that 14.4 million U.S. workers will use smart glasses in their jobs by 2025. In the field service industry alone, Gartner has projected $1 billion in yearly cost savings from smart glasses adoption starting in 2017.
As more and more companies accelerate adoption of smart glasses in industrial environments, it is critical for operations leaders to understand how all these new technologies will interact to maximize IT and OT investments.
Industry experts Chris Croteau, General Manager, New Devices Group at Intel Recon, and Jay Kim, Chief Strategy Officer of Upskill (formerly APX Labs), will dive deep into the topic of the enterprise wearables solution stack and how to work with your technical teams in order to successfully deploy smart glasses and drive efficiency.
According to a survey by the Warehouse Education and Research Council, order picking has been identified as the number one area for improvement in warehousing.
Since over 50% of warehouse labor resources are typically involved in picking and packing, it’s imperative that logistics professionals focus on solutions to improve this process, making it as efficient as possible.
On Wednesday, May 4th industry experts Chris Croteau, General Manager, New Devices Group at Intel, Chelsea Graf, Business Development Manager, New Devices Group, Intel, and Percy Stocker, COO at Ubimax, will help enterprises understand how wearable smart glasses can speed up your picking process, reduce errors, and improve customer service.